With GAME, the 2023 biennale of Foto/Industria is dedicated to the theme of the ‘game’.
Photography that documents industry and work, the basis of each edition of Foto/Industria, this year explores the production of objects and devices that fall within a vast and solid sector that has been able to reinvent itself over time to meet changes in taste and habits, and is always extremely receptive to technological innovation.
Ericka Beckman combines in her work the grammar and foundational structures of the game and the fairy tale with themes such as politics, society and economics. The video installation Reach Capacity is the result of this mix, in which the predatory system of the real estate market takes on the guise of a game, in the wake of the most famous board game dedicated to a subject generally excluded from the sphere of play and recreation: Monopoly. Here Beckman converts Lower Manhattan into a gigantic board on which a series of pawns-players move, taking the parts of businessmen, speculators and workers in a frenetic performance that recalls the aesthetics and plot of a musical.